I work on PC game prototypes, and there are many cases where I need to enable or disable a group of trigger events.
The current method of disabling a group of actions is:
Select the object
Assign a trigger
Change its opacity to 0 so it’s not clickable
While this is easy to do for a simple prototype, it becomes cumbersome when building complex prototypes, as the solution requires doing this for every trigger event within a group.
One suggestion is to have the option to enable or disable a trigger group.