Detach component from master
Detach a component from its master component moving all interactions to the current scene to be modified. This is super helpful for form field components to resize them and add different conditional logic for the current scene (i.e. validation for form submits, etc). One other approach would be to make everything be able to be overridden within the options and transitions panels within a scene but that might be a lot of work.
Protopie for web. like Framer and Figma for web. + Being able to create and publish plugins and components
Auto-Animate (like Principle, Flinto and XD)
Auto Animate is the main Feature I miss from working with Principle and Flinto. It does prototyping a joy and a Breeze.
Like components, it would be great to be able to embed prototypes within other prototypes. That way, one could work in a more structured manner and reuse larger pieces of work. This could also facilitate collaboration in a team.
Auto Convert Text
As a Designer I want to have all text elements already converted to text to save time.
A support for loops might be a real improvement for the soft ! Indeed it is a much appreciable feature of one of your competitors (origami) which allows to create dynamic loopings thus enabling to populate things such as list views or intricate components. Using loops combined with components or JSON or fetch data would be a real plus and would allow us to create much more complex dynamic and usable components and workflows inside protopie !
Lottie - Access to timeline
It would be very powerful to control the timeline of a lottie (or video) via triggers or formulas. For example, a 1000ms animation that could be controlled via an interactive on-screen UI slider.