Agree. Just imported a few artboards and there are basically just a few big images, completely useless import feature right now.
Nice! Don’t forget Figma!
Currently for creating production-ready web and mobile animations, I use Keyshape. One thing that really speeds up my workflow is being able to select a shape in Figma, use 'Copy as SVG'. Then, in Keyshape, I can just press CMD+V and it imports the asset as vector. Would be lovely if ProtoPie supported this as well!
Upvote this! Most layers are SVGs but because they are imported as images we can't use more complex animations beyond move, and opacity.
I recently downloaded Protopie and the lack of this feature is screwing with all my projects.. sadly I can't use it until it's added.
That is the currently the most important - KEY - missing puzzle piece in ProtoPie for me....
I can not stress how useful it will be to have this added to an already great product. The ability to import and modify svg within ProtoPie will make my life and I believe this of other designers so much more easier
Shadows should be in this too. All my vectors with shadow turn into images exceeding artboard sizes because of those shadows. This also screws with position values and calculations. Focus should really be on better integration with Sketch/vector and text, because the amount of work I need to redo is demotivating. Can’t see me convincing a team because of these drawbacks.