Master Component for all scenes
Alen Khoduzadeh
It would be very efficient to have master components for all scenes that keep the scene information similar to global variables for all scenes.
A lot of times, we have to use variables for all scenes to transfer data from one scene to another, and that does not seem to be efficient. also, for larger and more advanced protopie files, it is not possible to include everything in one scene
Use cases,
Navigation bar, header bar, Media player, which contains all the media time play and info, etc
Konstantinos Partheniadis
I agree some much that it is very inefficient to transfer data between scenes and components! If ProtoPie sees the problem behind this, maybe they can even offer an even better solution than the one you propose!
Ideally i would like to see a visual database, like a table of properties I could feed my components e.g. say for a NavBar component, on the overrides sidebar we could connect with the prototype database, and internally to the component we could have set it up to initialise values according to fields from the database. Maybe a simpler approach to that would be to support functions in the override fields?
For now we can work with JSONs in global variables. It's very cumbersome to use and requires good parsing and regx skills.