Override Component Variables with Scenes Variables
J Rub
+1 for ability to control All-Scene variables from components (nested or not) - true globals please.
Patricia (ProtoPie Team)
Merged in a post:
Access Component variables from main scene
P
Pepe
It would be great to access the (exposed) component variables from the main scene.
Patricia (ProtoPie Team)
Merged in a post:
Expose component layers to triggers/overrides
Mikael Staer Nathan
To make components truly useful, the layers within a component should be accessible to triggers in scenes.
Example: a button that opens a flyout menu, with hover states on menu items. I want to add different triggers to those menu items in different scenes (for example, Jump).
Also, you should be able to access component variables in scenes and/or access global variables from within components.
Patricia (ProtoPie Team)
Merged in a post:
Create variable for all scenes inside Components
A
ALEN KHODUZADEH
This is critical when we have fixed menu item that holds information specially in automotive prototypes
Patricia (ProtoPie Team)
Merged in a post:
Allow variables to be pushed from scene into a component
John Redhead
It would be great to allow variables to be pushed back (on a case by case basis) into a component, without having to build send /receive triggers, which potentially need to be on every page. When you have a large number of pages this can become burdensome.
Patricia (ProtoPie Team)
Merged in a post:
Use 'Detect' trigger on component variables
mark pearce
Expose the overridable variable in a component to the Detect trigger so that they show up like the layer properties
This would save on a lot of send/receive, and make it easier to use values in components.
Patricia (ProtoPie Team)
Merged in a post:
Make a Variable for All Scenes from a Component
R
Rob Cleaton
The ability to also make a Variable For All Scenes from a component.
This would be useful for assigning a value in the component that could be detected on the Scene.
Florian Grau
I am trying to do the same thing: The same trigger should jump to different scenes, depending on a variable. However the component cannot access the global variable and the variable inside the component seems to only live within the instance instead of across all instances.
A
Alexandre Schrammel
Something like global variables?
A
Alexander Nehls
Yes, please! Not being able to access "global" variables inside of components makes it really really hard to work with nested components. You have to pass values from one component to the next. This is really tedious.
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