Patricia (ProtoPie Team)
Merged in a post:
Add component dynamically
Josh Campbell
It would be great to be able to add components to the scene dynamically. If we have an array of data, or a string we could parse...we could then populate the scene with components and populate them. This would save a lot of manual construction of scenes.
P
Philipp Nürnberg
Would be great. Imagine this feature request in combination with the one on the bottom, and you have an extremely high fidelity result:
Enhanced variables management for hosting the array of data:
https://protopie.canny.io/feature-requests/p/enhanced-variables-management
Then we could fetch the data via Connect, host the array of data, and create the components dynamically.
Konstantinos Partheniadis
I have dreamt of a similar thing. Like a Trigger Response to Create instance or Swap instance with specific overrides.
Tin Le
This would be awesome!!
Tobias Baharanmarjo
Yes, please.
Russell Wyner
I would use this feature to animate particle responses to tapping buttons. I want to generate an instance of a component every time a button is tapped, have that instance float up, and then delete. In order to fake this, I might need to make 100 duplicates, with if-statements about opacity.
Patricia (ProtoPie Team)
Merged in a post:
Add a component via formula/trigger
Alexandre Zanardo
To prototype a chatbot which has a text interface/interaction like those in WhatsApp or Telegram takes a inhuman amount of work, we have to duplicate hundreds of components and hide them just to use it to fill messages while the conversation happen in the prototype screen. Creating a trigger or a formula that allow us to insert a component from the library would facilitate this process a lot. Imagine finishing typing your message using the default keyboard and them after hitting send a new message component is created them shown at the screen. We could create messages as the user types them...
Please, make this happen! A lot of interfaces today are text driven, chat bots, etc... Let us prototype them! :)
Patricia (ProtoPie Team)
Merged in a post:
Component dynamic spawning / instancing
Ngoc Duong Nguyen
I'm currently working on a AI app dialogue and want to create new chat box components after a trigger.
Patricia (ProtoPie Team)
Merged in a post:
Action-based instancing of components
P
Pepe
Place a component via an action into the scene, or be able to duplicate a component at runtime ( and then initialize it with other data ) -> think dynamically building up your shopping cart with the (stored) selection of selected items.
Patricia (ProtoPie Team)
Merged in a post:
Trigger to Add component to scene
Emil D
A trigger that can place a component at a specified X Y coordinate (or formula)
If forexample you are creating a list where new items can be added by the user, instead of creating and hiding lets say 5 items, and revealing them one at a time when user clicks "add new", which is very limiting, it would be nice to dynamically add as many items as is needed by the user.
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