I work on PC game prototypes, and there are many cases where I need to enable or disable a group of trigger events. The current method of disabling a group of actions is: Select the object Assign a trigger Change its opacity to 0 so it’s not clickable While this is easy to do for a simple prototype, it becomes cumbersome when building complex prototypes, as the solution requires doing this for every trigger event within a group. One suggestion is to have the option to enable or disable a trigger group.